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Darkstone hammer eldest souls
Darkstone hammer eldest souls








darkstone hammer eldest souls

PALANTHUS‚ LOREKEEPER AFTER THE CATACLYSM. Armed with these powerful weapons, the heroes returned to Solace, only to find the people taken to a terrible slavery in the

darkstone hammer eldest souls

With its power, the Innfellows recovered theĭragon Orb, a powerful icon that defeatedĭisks of Mishakal, the writings of the Gods,Īnd thus did knowledge of the True Gods return to Krynn. Heroes of the Lance fled south, seeking a

darkstone hammer eldest souls

Gods: a crystal staff that healed any wound. Returning to their lodgings to discover the others Seventh, beloved of Tanis, nothing was heard. They found a city landlocked by the Cataclysm, under attack by another wing of the Dragon Highlords’ armies. The Innfellows pressed south to Tarsis, looking for ships to bear their people westward. In time, six returned: Tanis, Flint, Tasslehoff, Raistlin, Caramon, and Sturm. Five years ago, seven adventurers set out from the town of Solace to seek the True Gods. The newly-crowned dwarven king allowed the refugees to pass through his kingdom to Recovered and the dwarven tribes were reunited. Through my Crystal Globe of Wisdom, I send my spirit to gather knowledge. Evil, it seems, may soon triumph over good.ĭerkin and defeated the Dragon Highlord Veminaard. Much of Kynn, and soon all the lads will be Thus the High God Paladine re-entered the On that trek, the Seeker priest Elistanīecame the second true cleric of Krynn. Mankind’s separation from the True Gods opened the door to renewed evil. Sunk info blasphemy these many generations,ĭangers of Skullcap, fortress of the evil wizardįistandantilus, who perished in the Dwarfgate In the Hopeful Vale, and the heroes braved the The greatest loss was knowledge of the Gods themselves—the world of Krynn has Refuge for the escaped slaves was foundįorever lost. Punished with fire and flood, and much isĭesigns of the Dragon Highlord Verminaard. Rescued over 800 slaves, foiling the evil Curse the High Priest of Istar for his pride! Trying to command theĭragonarmy’s fortress of Pax Tharkas. The Mill, Rathmore Road Cambridge CB1 4AD United Kingdom Permission granted to photocopy or print this product for personal use. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR Inc. This adventure is protected under the copyright laws of the United States of America. A D V A N C E D D U N G E O N S & D R A G O N S, A D & D, DRAGONLANCE, PRODUCTS OF YOUR IMAGINATION, and the TSR logo are trademarks of TSR Inc. Distributed in the United Kingdom by TSR UK Ltd. Distributed to the toy and hobby trade by regional distributors. 18, 28-32 In which special items, characters, and monsters of note are explained for the Dungeonmaster.ĬREDITS Editor: Mike Breault Product Design: Elizabeth Riedel Cover Art: Larry Elmore Interior Art: Diana Magnuson Cartography: David Sutherland Typography: Linda Bakk Keyline: Colleen O’Malleyĭistributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Wherein the heroes reach the lands of the Knights.ĪPPENDICES. 2 3 In which the heroes find the tomb of the hero Huma and the secret of the Dragonlances. In which the heroes find the Castle Foghaven and a curious gnome.Ĭhapter 9: The Stone Dragon. 10 The heroes flee the elven lands, seeking to deliver the Orb to the Knights. 6 In which the Heroes of the Lance are shipwrecked on a distant isle. Wherein the tale is told, and the story explained.










Darkstone hammer eldest souls